FAULT LINE

SCORE0
WAVE1
CLEARS0
TIME
SOUND
EXIT
Drag a row left/right to slide it. Click a row + ← → arrow keys to nudge.
Group 3+ connected cells of one color to clear them before the quake.
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FAULT LINE

SLIDE · MATCH · BEAT THE QUAKE

OBJECTIVE — Slide the tectonic plates to group 3 or more connected cells of one color. Matched groups crack away for points before the quake timer drains to zero.

CONTROLS — Drag a row left/right to slide it (it wraps around). Desktop: click a row to select, then arrow keys to nudge.

SCORING — Cells cleared × combo × wave. Every match adds time to the quake clock and chained cascades multiply your combo.

Strategy: set up big connected blocks before triggering them — a slide that clears several groups at once chains into cascades for huge combo multipliers, and cleared cells drop the strata above into new matches.

ORANGE YELLOW CYAN GREEN MAGENTA JUNK = cracked, can't clear